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- /*!
- * svg.select.js - An extension of svg.js which allows to select elements with mouse
- * @version 3.0.1
- * https://github.com/svgdotjs/svg.select.js
- *
- * @copyright Ulrich-Matthias Schäfer
- * @license MIT
- */;
- ;(function() {
- "use strict";
-
- function SelectHandler(el) {
-
- this.el = el;
- el.remember('_selectHandler', this);
- this.pointSelection = {isSelected: false};
- this.rectSelection = {isSelected: false};
-
- // helper list with position settings of each type of point
- this.pointsList = {
- lt: [ 0, 0 ],
- rt: [ 'width', 0 ],
- rb: [ 'width', 'height' ],
- lb: [ 0, 'height' ],
- t: [ 'width', 0 ],
- r: [ 'width', 'height' ],
- b: [ 'width', 'height' ],
- l: [ 0, 'height' ]
- };
-
- // helper function to get point coordinates based on settings above and an object (bbox in our case)
- this.pointCoord = function (setting, object, isPointCentered) {
- var coord = typeof setting !== 'string' ? setting : object[setting];
- // Top, bottom, right and left points are placed in the center of element width/height
- return isPointCentered ? coord / 2 : coord
- }
-
- this.pointCoords = function (point, object) {
- var settings = this.pointsList[point];
-
- return {
- x: this.pointCoord(settings[0], object, (point === 't' || point === 'b')),
- y: this.pointCoord(settings[1], object, (point === 'r' || point === 'l'))
- }
- }
- }
-
- SelectHandler.prototype.init = function (value, options) {
-
- var bbox = this.el.bbox();
- this.options = {};
-
- // store defaults list of points in order to verify users config
- var points = this.el.selectize.defaults.points;
-
- // Merging the defaults and the options-object together
- for (var i in this.el.selectize.defaults) {
- this.options[i] = this.el.selectize.defaults[i];
- if (options[i] !== undefined) {
- this.options[i] = options[i];
- }
- }
-
- // prepare & validate list of points to be added (or excluded)
- var pointsLists = ['points', 'pointsExclude'];
-
- for (var i in pointsLists) {
- var option = this.options[pointsLists[i]];
-
- if (typeof option === 'string') {
- if (option.length > 0) {
- // if set as comma separated string list => convert it into an array
- option = option.split(/\s*,\s*/i);
- } else {
- option = [];
- }
- } else if (typeof option === 'boolean' && pointsLists[i] === 'points') {
- // this is not needed, but let's have it for legacy support
- option = option ? points : [];
- }
-
- this.options[pointsLists[i]] = option;
- }
-
- // intersect correct all points options with users config (exclude unwanted points)
- // ES5 -> NO arrow functions nor Array.includes()
- this.options.points = [ points, this.options.points ].reduce(
- function (a, b) {
- return a.filter(
- function (c) {
- return b.indexOf(c) > -1;
- }
- )
- }
- );
-
- // exclude pointsExclude, if wanted
- this.options.points = [ this.options.points, this.options.pointsExclude ].reduce(
- function (a, b) {
- return a.filter(
- function (c) {
- return b.indexOf(c) < 0;
- }
- )
- }
- );
-
- this.parent = this.el.parent();
- this.nested = (this.nested || this.parent.group());
- this.nested.matrix(new SVG.Matrix(this.el).translate(bbox.x, bbox.y));
-
- // When deepSelect is enabled and the element is a line/polyline/polygon, draw only points for moving
- if (this.options.deepSelect && ['line', 'polyline', 'polygon'].indexOf(this.el.type) !== -1) {
- this.selectPoints(value);
- } else {
- this.selectRect(value);
- }
-
- this.observe();
- this.cleanup();
-
- };
-
- SelectHandler.prototype.selectPoints = function (value) {
-
- this.pointSelection.isSelected = value;
-
- // When set is already there we dont have to create one
- if (this.pointSelection.set) {
- return this;
- }
-
- // Create our set of elements
- this.pointSelection.set = this.parent.set();
- // draw the points and mark the element as selected
- this.drawPoints();
-
- return this;
-
- };
-
- // create the point-array which contains the 2 points of a line or simply the points-array of polyline/polygon
- SelectHandler.prototype.getPointArray = function () {
- var bbox = this.el.bbox();
-
- return this.el.array().valueOf().map(function (el) {
- return [el[0] - bbox.x, el[1] - bbox.y];
- });
- };
-
- // Draws a points
- SelectHandler.prototype.drawPoints = function () {
-
- var _this = this, array = this.getPointArray();
-
- // go through the array of points
- for (var i = 0, len = array.length; i < len; ++i) {
-
- var curriedEvent = (function (k) {
- return function (ev) {
- ev = ev || window.event;
- ev.preventDefault ? ev.preventDefault() : ev.returnValue = false;
- ev.stopPropagation();
-
- var x = ev.pageX || ev.touches[0].pageX;
- var y = ev.pageY || ev.touches[0].pageY;
- _this.el.fire('point', {x: x, y: y, i: k, event: ev});
- };
- })(i);
-
- // add every point to the set
- // add css-classes and a touchstart-event which fires our event for moving points
- var point = this.drawPoint(array[i][0], array[i][1])
- .addClass(this.options.classPoints)
- .addClass(this.options.classPoints + '_point')
- .on('touchstart', curriedEvent)
- .on('mousedown', curriedEvent)
- this.pointSelection.set.add(point);
- }
- };
-
- // The function to draw single point
- SelectHandler.prototype.drawPoint = function (cx, cy) {
- var pointType = this.options.pointType;
-
- switch (pointType) {
- case 'circle':
- return this.drawCircle(cx, cy);
- case 'rect':
- return this.drawRect(cx, cy);
- default:
- if (typeof pointType === 'function') {
- return pointType.call(this, cx, cy);
- }
-
- throw new Error('Unknown ' + pointType + ' point type!');
- }
- };
-
- // The function to draw the circle point
- SelectHandler.prototype.drawCircle = function (cx, cy) {
- return this.nested.circle(this.options.pointSize)
- .center(cx, cy);
- };
-
- // The function to draw the rect point
- SelectHandler.prototype.drawRect = function (cx, cy) {
- return this.nested.rect(this.options.pointSize, this.options.pointSize)
- .center(cx, cy);
- };
-
- // every time a point is moved, we have to update the positions of our point
- SelectHandler.prototype.updatePointSelection = function () {
- var array = this.getPointArray();
-
- this.pointSelection.set.each(function (i) {
- if (this.cx() === array[i][0] && this.cy() === array[i][1]) {
- return;
- }
- this.center(array[i][0], array[i][1]);
- });
- };
-
- SelectHandler.prototype.updateRectSelection = function () {
- var _this = this, bbox = this.el.bbox();
-
- this.rectSelection.set.get(0).attr({
- width: bbox.width,
- height: bbox.height
- });
-
- // set.get(1) is always in the upper left corner. no need to move it
- if (this.options.points.length) {
- this.options.points.map(function (point, index) {
- var coords = _this.pointCoords(point, bbox);
-
- _this.rectSelection.set.get(index + 1).center(coords.x, coords.y);
- });
- }
-
- if (this.options.rotationPoint) {
- var length = this.rectSelection.set.length();
-
- this.rectSelection.set.get(length - 1).center(bbox.width / 2, 20);
- }
- };
-
- SelectHandler.prototype.selectRect = function (value) {
-
- var _this = this, bbox = this.el.bbox();
-
- this.rectSelection.isSelected = value;
-
- // when set is already p
- this.rectSelection.set = this.rectSelection.set || this.parent.set();
-
- // helperFunction to create a mouse-down function which triggers the event specified in `eventName`
- function getMoseDownFunc(eventName) {
- return function (ev) {
- ev = ev || window.event;
- ev.preventDefault ? ev.preventDefault() : ev.returnValue = false;
- ev.stopPropagation();
-
- var x = ev.pageX || ev.touches[0].pageX;
- var y = ev.pageY || ev.touches[0].pageY;
- _this.el.fire(eventName, {x: x, y: y, event: ev});
- };
- }
-
- // create the selection-rectangle and add the css-class
- if (!this.rectSelection.set.get(0)) {
- this.rectSelection.set.add(this.nested.rect(bbox.width, bbox.height).addClass(this.options.classRect));
- }
-
- // Draw Points at the edges, if enabled
- if (this.options.points.length && this.rectSelection.set.length() < 2) {
- var ename ="touchstart", mname = "mousedown";
-
- this.options.points.map(function (point, index) {
- var coords = _this.pointCoords(point, bbox);
-
- var pointElement = _this.drawPoint(coords.x, coords.y)
- .attr('class', _this.options.classPoints + '_' + point)
- .on(mname, getMoseDownFunc(point))
- .on(ename, getMoseDownFunc(point));
- _this.rectSelection.set.add(pointElement);
- });
-
- this.rectSelection.set.each(function () {
- this.addClass(_this.options.classPoints);
- });
- }
-
- // draw rotationPint, if enabled
- if (this.options.rotationPoint && ((this.options.points && !this.rectSelection.set.get(9)) || (!this.options.points && !this.rectSelection.set.get(1)))) {
-
- var curriedEvent = function (ev) {
- ev = ev || window.event;
- ev.preventDefault ? ev.preventDefault() : ev.returnValue = false;
- ev.stopPropagation();
-
- var x = ev.pageX || ev.touches[0].pageX;
- var y = ev.pageY || ev.touches[0].pageY;
- _this.el.fire('rot', {x: x, y: y, event: ev});
- };
-
- var pointElement = this.drawPoint(bbox.width / 2, 20)
- .attr('class', this.options.classPoints + '_rot')
- .on("touchstart", curriedEvent)
- .on("mousedown", curriedEvent);
- this.rectSelection.set.add(pointElement);
- }
-
- };
-
- SelectHandler.prototype.handler = function () {
-
- var bbox = this.el.bbox();
- this.nested.matrix(new SVG.Matrix(this.el).translate(bbox.x, bbox.y));
-
- if (this.rectSelection.isSelected) {
- this.updateRectSelection();
- }
-
- if (this.pointSelection.isSelected) {
- this.updatePointSelection();
- }
-
- };
-
- SelectHandler.prototype.observe = function () {
- var _this = this;
-
- if (MutationObserver) {
- if (this.rectSelection.isSelected || this.pointSelection.isSelected) {
- this.observerInst = this.observerInst || new MutationObserver(function () {
- _this.handler();
- });
- this.observerInst.observe(this.el.node, {attributes: true});
- } else {
- try {
- this.observerInst.disconnect();
- delete this.observerInst;
- } catch (e) {
- }
- }
- } else {
- this.el.off('DOMAttrModified.select');
-
- if (this.rectSelection.isSelected || this.pointSelection.isSelected) {
- this.el.on('DOMAttrModified.select', function () {
- _this.handler();
- });
- }
- }
- };
-
- SelectHandler.prototype.cleanup = function () {
-
- //var _this = this;
-
- if (!this.rectSelection.isSelected && this.rectSelection.set) {
- // stop watching the element, remove the selection
- this.rectSelection.set.each(function () {
- this.remove();
- });
-
- this.rectSelection.set.clear();
- delete this.rectSelection.set;
- }
-
- if (!this.pointSelection.isSelected && this.pointSelection.set) {
- // Remove all points, clear the set, stop watching the element
- this.pointSelection.set.each(function () {
- this.remove();
- });
-
- this.pointSelection.set.clear();
- delete this.pointSelection.set;
- }
-
- if (!this.pointSelection.isSelected && !this.rectSelection.isSelected) {
- this.nested.remove();
- delete this.nested;
-
- }
- };
-
-
- SVG.extend(SVG.Element, {
- // Select element with mouse
- selectize: function (value, options) {
-
- // Check the parameters and reassign if needed
- if (typeof value === 'object') {
- options = value;
- value = true;
- }
-
- var selectHandler = this.remember('_selectHandler') || new SelectHandler(this);
-
- selectHandler.init(value === undefined ? true : value, options || {});
-
- return this;
-
- }
- });
-
- SVG.Element.prototype.selectize.defaults = {
- points: ['lt', 'rt', 'rb', 'lb', 't', 'r', 'b', 'l'], // which points to draw, default all
- pointsExclude: [], // easier option if to exclude few than rewrite all
- classRect: 'svg_select_boundingRect', // Css-class added to the rect
- classPoints: 'svg_select_points', // Css-class added to the points
- pointSize: 7, // size of point
- rotationPoint: true, // If true, rotation point is drawn. Needed for rotation!
- deepSelect: false, // If true, moving of single points is possible (only line, polyline, polyon)
- pointType: 'circle' // Point type: circle or rect, default circle
- };
- }());
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